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What are the max levels for COC TH12?

Here we go again…

Defenses:

Wall- 13 (HP: 10 000)

Cannon- 17 (DPS: 132)

Double Cannon- 17 (DPS: 264)

Archer Tower- 17 (DPS: 122)

Archer Tower fast attack-17 (DPS: 244)

Mortar- 12 (DPS: 38)

Multi-Mortar- 12 (DPS: 37)

Wizard Tower- 11 (DPS: 70)

Air Defense- 10 (DPS: 400)

Bomb Tower- 7 (DPS: 60) (Death Damage: 380)

Air Sweeper- 7 (Push Strength: 4 tiles)

Xbow- 6 (DPS: 155)

Inferno Tower- 6 (Multi DPS: 81) (Single DPS: 81–2000)

Eagle Artillery- 3 (DPS: 120) (Shockwave: 30)

Troop Buildings:

Camp- 10

Barracks- 13

Dark Barracks- 8

Workshop- 3

Spell Factory- 5

Dark Spell Factory- 5

Troops:

Barb King- 65

Archer Queen- 65

Grand Warden- 40

Barbarian- 8

Archer- 8

Giant- 9

Goblin- 7

Wall breaker- 8

Balloon- 8

Wizard- 9

Healer- 5

Dragon- 7

PEKKA- 8

Baby Dragon- 6

Miner- 6

Electro Dragon- 3

Minion- 8

Hog Rider- 9

Valkyrie- 7

Golem- 9

Witch- 5

Lava Hound- 5

Bowler- 5

Ice Golem- 5

Spells:

Lightning- 7

Heal- 7

Rage- 6

Jump- 3

Freeze- 7

Clone- 5

Poison- 6

Earthquake- 5

Haste- 5

Skeleton- 6

Bat- 5

Siege Machines:

Wall Wrecker- 3

Battle Blimp- 3

Stone Slammer- 3

Traps:

Tesla- 10

Bomb- 8

Giant Bomb- 5

Spring Trap- 5

Air Bomb- 6

Seeking Air Mine- 3

Tornado Trap- 3

Resources:

Gold Storage- 13

Elixir Storage- 13

Dark Elixir Storage- 7

Gold Mine- 13

Elixir Pump- 13

Dark Elixir Pump- 7

De Pirnot

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