What are the max levels for COC TH12?
Here we go again…
Defenses:
Wall- 13 (HP: 10 000)
Cannon- 17 (DPS: 132)
Double Cannon- 17 (DPS: 264)
Archer Tower- 17 (DPS: 122)
Archer Tower fast attack-17 (DPS: 244)
Mortar- 12 (DPS: 38)
Multi-Mortar- 12 (DPS: 37)
Wizard Tower- 11 (DPS: 70)
Air Defense- 10 (DPS: 400)
Bomb Tower- 7 (DPS: 60) (Death Damage: 380)
Air Sweeper- 7 (Push Strength: 4 tiles)
Xbow- 6 (DPS: 155)
Inferno Tower- 6 (Multi DPS: 81) (Single DPS: 81–2000)
Eagle Artillery- 3 (DPS: 120) (Shockwave: 30)
Troop Buildings:
Camp- 10
Barracks- 13
Dark Barracks- 8
Workshop- 3
Spell Factory- 5
Dark Spell Factory- 5
Troops:
Barb King- 65
Archer Queen- 65
Grand Warden- 40
Barbarian- 8
Archer- 8
Giant- 9
Goblin- 7
Wall breaker- 8
Balloon- 8
Wizard- 9
Healer- 5
Dragon- 7
PEKKA- 8
Baby Dragon- 6
Miner- 6
Electro Dragon- 3
Minion- 8
Hog Rider- 9
Valkyrie- 7
Golem- 9
Witch- 5
Lava Hound- 5
Bowler- 5
Ice Golem- 5
Spells:
Lightning- 7
Heal- 7
Rage- 6
Jump- 3
Freeze- 7
Clone- 5
Poison- 6
Earthquake- 5
Haste- 5
Skeleton- 6
Bat- 5
Siege Machines:
Wall Wrecker- 3
Battle Blimp- 3
Stone Slammer- 3
Traps:
Tesla- 10
Bomb- 8
Giant Bomb- 5
Spring Trap- 5
Air Bomb- 6
Seeking Air Mine- 3
Tornado Trap- 3
Resources:
Gold Storage- 13
Elixir Storage- 13
Dark Elixir Storage- 7
Gold Mine- 13
Elixir Pump- 13
Dark Elixir Pump- 7